I began speaking to game designers who work in the industry about my project through LinkedIn.
Making contacts with industry professionals allowed me to share my concerns for accessibility of gaming and gather more in depth information and opinions on the project. After speaking to the industry professionals, some offered to help me as the project progresses and others put me in touch with their colleagues and contacts who they believed would be interested in speaking with me.
Game designers were contacted across a range of companies including, UbiSoft, Criterion, Sumo and Clockwork Giants.